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The Return of the King

The Return of the King

#描述#
Centuries ago, King Arthur and the Knights of the Round Table used to meet every year on New Year's Day to celebrate their fellowship. In remembrance of these events, we consider a board game for one player, on which one chesspiece king and several knight pieces are placed on squares, no two knights on the same square.
This example board is the standard 8x8 array of squares:

The King can move to any adjacent square from to as long as it does not fall off the board:

A Knight can jump from to , as long as it does not fall off the board:

During the play, the player can place more than one piece in the same square. The board squares are assumed big enough so that a piece is never an obstacle for any other piece to move freely.
The player's goal is to move the pieces so as to gather them all in the same square - in the minimal number of moves. To achieve this, he must move the pieces as prescribed above. Additionally, whenever the king and one or more knights are placed in the same square, the player may choose to move the king and one of the knights together from that point on, as a single knight, up to the final gathering point. Moving the knight together with the king counts as a single move.
Write a program to compute the minimum number of moves the player must perform to produce the gathering. The pieces can gather on any square, of course.

#格式#
##输入格式##
The first integer T indicates the number of test cases. Followed by every case is given in that format:
Line 1: Two space-separated integers: R,C, the number of rows and columns on the board. There will be no more than 26 columns and no more than 40 rows.
Line 2..end: The input file contains a sequence of space-separated letter/digit pairs, 1 or more per line. The first pair represents the board position of the king; subsequent pairs represent positions of knights. There might be 0 knights or the knights might fill the board. Rows are numbered starting at 1; columns are specified as uppercase characters starting with `A'. The ending mark “e 0” tells that there are no more knights in the current case.

##输出格式##
A single line with the number of moves to aggregate the pieces.

#样例1#
##样例输入1##

1
8 8
D 4
A 3 A 8
H 1 H 8
e 0

##样例输出1##

10

#限制#
1000ms
32768KB

#提示#
The king is positioned at D4. There are four knights, positioned at A3, A8, H1, and H8.

They gather at B5.
Knight 1: A3 - B5 (1 move)
Knight 2: A8 - C7 - B5 (2 moves)
Knight 3: H1 - G3 - F5 - D4 (picking up king) - B5 (4 moves)
Knight 4: H8 - F7 - D6 - B5 (3 moves)
1 + 2 + 4 + 3 = 10 moves

#来源#

信息

ID
1175
难度
5
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